01 / ABOUT
M. Ergin Türk
Frontend & Game Developer with 5+ years in the gambling industry. Specialising in cross-platform game development using WebGL frameworks (PixiJS, TypeScript), modern React applications, Electron desktop solutions, and game/app logic in C# and Java. Indie game enthusiast — game jam finalist with Starwagen Corp.
STACK
TypeScriptJavaScriptPixiJSWebGLWebGPUReactNext.jsElectronGSAPNode.jsC#JavaUnityGodotLua.NET CorePostgreSQLSupabaseMQTTWebSocket
EXPERIENCE
01Greentube GmbH
Dec 2024 — PresentGame Engine Developer · Vienna, Austria
—Design, implement, and maintain SDK features for slot and casino games.
02Synaps
Feb 2024 — Nov 2024Frontend Engineer & WebGL Specialist · Vienna, Austria
—High-performance Figma-like canvas for architectural use (PixiJS, WebGL).
—2D rendering engine optimised for complex architectural models.
—DXF/CAD to structured JSON transformation via Python.
03JO Media Softwaresolutions GmbH
Sep 2018 — Dec 2023Frontend & Game Engine Developer · Vienna, Austria
—HTML5 game engine maintenance and improvement (TypeScript, PixiJS).
—Custom cross-platform game engines (TypeScript, Electron, PixiJS).
—Hardware peripheral abstraction layer (C#, MQTT).
—Web-client hardware modules (C#, WebSocket).
—Kiosk platform frontend (React, Electron).
04Vestel
Aug 2013 — Dec 2013Full Stack Engineer · Turkey
—Android QC mobile app (Java).
—Real-time statistics dashboard (C#, ASP.NET).
—Database design and maintenance (SQL).
EDUCATION
B.S. Computer Science
Universität Wien
2015
A.S. Computer Science
Dokuz Eylül Üniversitesi
2011–2013
OPEN SOURCE
pixeltone.js ↗
Image-to-audio synthesis
cozyobserve ↗
Intersection observer wrapper
cozyevent ↗
Minimal event emitter